﻿/**
* ...
* @author alijayameilio
*/

package particling;

class ParticleConfig 
{
	public var shapeConfig:ShapeConfig;
	public var percent:Float;
	public var lifeTime:LifeTime;
	public var rotationFollow:Bool;
	
	public function new(__shapeConfig:ShapeConfig, __percent:Float, __lifeTime:LifeTime, __rotationFollow:Bool) 
	{
		shapeConfig = __shapeConfig;
		percent = __percent;
		lifeTime = __lifeTime;
		rotationFollow = __rotationFollow;
	}
	
}

enum LifeTime
{
	INFINITE;
	RANGE(min:Int, max:Int);
	ABSOLUTE(value:Int);
}